Jake Birkett of Grey Alien Games gave this talk at the Game Developers Conference last month about the power of persistence as an indie game developer. At 42:55 in his talk, Jake mentions that the article Cultivating Burning Desire was a factor in motivating him to go indie. Now he’s been running a sustainable business for more than a decade.

If you run a small business or are thinking about starting one, I think you’ll find Jake’s talk inspiring. Check it out!

The No Hit Wonder – 11 Years and Still Going. How?

The revenue chart he shares at 43:42 looks very similar to mine from my indie game dev years. It took me 5-6 years to figure out how to make a sustainable living from that business. Some key success factor were reaching out to get more involved in the indie game dev community, learning from others, and paying it forward.