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The No Hit Wonder

Jake Birkett of Grey Alien Games gave this talk at the Game Developers Conference last month about the power of persistence as an indie game developer. At 42:55 in his talk, Jake mentions that the article Cultivating Burning Desire was a factor in motivating him to go indie. Now he’s been running a sustainable business for more than a decade.

If you run a small business or are thinking about starting one, I think you’ll find Jake’s talk inspiring. Check it out!

The No Hit Wonder – 11 Years and Still Going. How?

The revenue chart he shares at 43:42 looks very similar to mine from my indie game dev years. It took me 5-6 years to figure out how to make a sustainable living from that business. Some key success factor were reaching out to get more involved in the indie game dev community, learning from others, and paying it forward.

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