| | |||||||
| World Affairs Politics, government, leadership, elections, global issues, environmental issues, economics, domestic policy, foreign policy, social change, human rights, civil liberty, healthcare, education, news, history, space exploration |
|
Welcome to the Personal Development for Smart People Forums, the place for lively, intelligent discussion of all personal growth issues -- physical, mental, financial, social, emotional, spiritual, and more. You're currently viewing as a guest, which gives you limited read-only access. By joining our free community, you'll be able to post your own messages, access many members-only features, see the new messages posted since your last visit, and of course remove this header message. Registration is fast, simple, and free, so please join today. If you arrived here from a search engine, you may want to explore the main site first, which includes hundreds of deep and insightful articles on a variety of personal development topics. |
| | Thread Tools | Display Modes |
| |||
| Quote:
Most states in the U.S. government define gambling as (1) giving of consideration, (2) chance, and (3) a prize. What are you thoughts on this? Is it right for sites to target teens with this sort of thing? |
| |||
|
Many, many things in life are a gamble. For instance, anytime someone buys a pack of trading cards, they are essentially gambling to get the most valuable cards. Or even more relevant, look at arcade games. Many games you pay money to play, and winning tickets or prizes depends heavily or entirely on luck. The fact is, luck determines far more things in life than merely poker hands. And many of the things it affects do have financial costs. Trying to prevent kids, especially teens, from winning or losing money due to chance is impossible. Not everyone who gambles is abused by it, and teaching a teen how to deal responsibly with luck and chance isn't harmful. I'd say it's better to teach them about these things with parental supervision, rather than deprive them and then turn them loose as they age. |
| |||
|
I agree with Gabo. I don't think it's a big deal. They aren't gambling with real money, merely purchasing an item for a video game, with a chance to win something else. It's no different from entering a contest, which kids do all the time. It's not like they are wagering money in hopes to double it.
__________________ Barcs |
| |||
|
I followed the links to check out the site and the "gold" that you can actually purchase in stores. You make a good point. There is a similarity here in a regard to Webkinz which is aimed at even younger children. At that site children must purchase animals or charms or other items to participate but the cash draw is significantly less than this "gold" issue at Gaia. I personally would block it from my son. He is a perfect target for this type of marketing. |
| Bookmarks |
« Previous Thread
|
Next Thread »
| Thread Tools | |
| Display Modes | |
| |
| | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Online game music | dwixi | Technology & Technical Skills | 5 | 12-10-2008 09:06 PM |
| Note software or online site | AviMar | Technology & Technical Skills | 4 | 02-13-2008 08:20 AM |
| How do I get my site online? | Rosie | Technology & Technical Skills | 20 | 11-20-2007 03:06 AM |
| Recovering gambling addict. | DayOne | Personal Effectiveness | 10 | 08-26-2007 05:13 PM |
| Veganism for teens | Ruinz | Health & Fitness | 1 | 05-12-2007 02:34 PM |
All times are GMT. The time now is 07:47 PM.






