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Old 01-04-2008, 11:22 AM   #1 (permalink)
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Default Need help with a game you made

Hi Mr. Pavlina,
I now you no long develope games, but I found you Dweep gold game and I am stuck on it. When I click on the free online help it sends me here. So I am here asking you if you could help me get passed level nine. I would really be happy if you could.
Sincerly,
Bonnie
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Old 01-04-2008, 10:06 PM   #2 (permalink)
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Quote:
Originally Posted by nalafawn View Post
Hi Mr. Pavlina,
I now you no long develope games, but I found you Dweep gold game and I am stuck on it. When I click on the free online help it sends me here. So I am here asking you if you could help me get passed level nine. I would really be happy if you could.
Sincerly,
Bonnie
LOL. I don't know why I find this funny, but it just sounds funny "I'm stuck on level nine." Hopefully Steve coded level 10 and beyond before quitting to run this blog. Maybe not though...maybe you beat the game.
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Old 01-04-2008, 10:13 PM   #3 (permalink)
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Sorry, I shut down Dexterity Software in 2006, so the games are no longer sold or supported. But I did find this solution to level 9 on my hard drive:

Pick up the water bucket below Dweep.
Use the water bucket on Dweep and walk down through the laser beam onto the square with the torch.
Go diagonally and pick up the mirror and the other torch.
Place the mirror 1 square to the left of the laser on the right side of the screen.
Walk onto one of the freeze plates near Dweep. Use a torch on Dweep.
Walk to the left until you reach the pyramids, then walk up through the laser beam and pick up the four items in the top middle of the screen.
Put the mirror 3 squares above the mirror on the bottom of the screen. This will destroy the 3 bombs in the lower left.
Use the wrench on the mirror you just placed.
Use a water bucket on Dweep and go down, through the laser beam, to the bottom left section of the screen.
Pick up the 2 torches and the water bucket down there.
Use a water bucket on Dweep and pass back up through the laser beam that you came down through.
Use another water bucket on Dweep and pass through the laser beam near the top, stepping directly onto the freeze plate that blocks the pathway to the bomb.
Use a torch on Dweep.
Pick up the bomb and go back to the freeze plate. Stay on the freeze plate.
Place the bomb 1 square to the right and 1 square down from the laser blocking the entrance to the baby Dweeps. It should be 1 square above the mirror. This will destroy the laser and the mirror.
Use a torch on Dweep.
Step on one of the freeze plates blocking the entrance to the baby Dweeps.
Use a torch on Dweep.
Walk Dweep safely to the baby Dweeps.

You should be able to find hints and solutions for the other levels by going to www.archive.org and looking up dexterity.com there. Navigate to the Dweep page, and you'll find a link to the hints and solutions to all levels there.

I originally released this game in June '99. Shareware just never dies.
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Old 01-04-2008, 11:47 PM   #4 (permalink)
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Default thank you

thank you, but the site does not work. any other's you could help me find that while help me with any other levels i can't finish.

Last edited by nalafawn; 01-05-2008 at 12:03 AM.
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Old 01-04-2008, 11:56 PM   #5 (permalink)
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WHat does the game look like? I kind of want to play.
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Old 01-05-2008, 12:57 AM   #6 (permalink)
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The archive works for me. All hints and solutions here:
http://web.archive.org/web/200508072...weep-hints.htm

Screen shot of the game here:
http://web.archive.org/web/200505191...p-screen-5.jpg
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Old 01-05-2008, 01:02 AM   #7 (permalink)
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Originally Posted by nalafawn View Post
thank you, but the site does not work. any other's you could help me find that while help me with any other levels i can't finish.
Huh? Archive.org certainly does work. I couldn't find walkthroughs on there, though.

http://web.archive.org/web/200607061...dexterity.com/

Impaul, that site has a Dweep Gold page where you can see the game. [plug]Or you could check out the wikipedia page I created for it[/plug] but there's more screenshots and info on the archive.org site.
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Old 01-05-2008, 01:25 AM   #8 (permalink)
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Quote:
Originally Posted by Steve Pavlina View Post
Sorry, I shut down Dexterity Software in 2006, so the games are no longer sold or supported.
Steve, would you be willing to release the games into the public domain? It would be very helpful to budding developers to learn the components of a commercially viable game.
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Old 01-05-2008, 02:58 AM   #9 (permalink)
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Steve, would you be willing to release the games into the public domain? It would be very helpful to budding developers to learn the components of a commercially viable game.
I thought about it, but it didn't seem like a good idea compared to moving forward with new projects. It would take a bit of time to dig up the old tools and modify the game to make it suitable for the public domain. I'm not sure the original tools will even run under Windows Vista.
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Old 01-05-2008, 08:10 AM   #10 (permalink)
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I thought about it, but it didn't seem like a good idea compared to moving forward with new projects. It would take a bit of time to dig up the old tools and modify the game to make it suitable for the public domain. I'm not sure the original tools will even run under Windows Vista.
Why not just release what you got without modifying it. A smart enough programmer will figure it out.

Also, most programmers run multiple machines and most probably don't even use Vista. Probably still running Windows 2000 Advanced Server for their home machine or something Along with some Linux boxes and a home made firewall.
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Old 01-05-2008, 08:13 AM   #11 (permalink)
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Pretty cool looking game BTW. I once coded a really basic version of Arcanoid in Turbo Pascal and Assembler. I remember working on making it so that it created different angles of bounce depending how close to the edge the ball bounced on the paddle, and I think the last part I was working on was having different types of bricks which needed to be hit more than once before disappearing etc.

Ahh..the good'ol days of programming.
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Old 01-05-2008, 10:29 AM   #12 (permalink)
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@steve: I hadn't thought of that (making it suitable for public domain). Shame though, they would have made some great Posterity.

@paul: Hahaaa.. You forgot about their Hackintosh and all the VMWare images of operating systems dating back to CP/M
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Old 01-05-2008, 11:59 AM   #13 (permalink)
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Is it illegal to download?
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Old 01-05-2008, 12:48 PM   #14 (permalink)
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Default thank's agaim

The site does work thank you for the help. I've been enjoying the game, but I get stuck very easaly so that site well work for me.

Good luck on your new projects.
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Old 01-05-2008, 01:01 PM   #15 (permalink)
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Quote:
I thought about it, but it didn't seem like a good idea compared to moving forward with new projects. It would take a bit of time to dig up the old tools and modify the game to make it suitable for the public domain. I'm not sure the original tools will even run under Windows Vista.
Just saying: It's now public domain will probaby the enough for people to copy them game and play it.
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Old 01-06-2008, 10:33 AM   #16 (permalink)
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If you ever do re-release it, you should also release the soundtrack. It's amazingly catchy.
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Old 01-07-2008, 04:28 PM   #17 (permalink)
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I was amazed at how hard the game was from the very beginning, isn't it made for kids? I did 4 attempts at just the first level (and im 19)
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Old 01-07-2008, 07:10 PM   #18 (permalink)
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Quote:
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isn't it made for kids?
I never heard that. Then again, I hardly even knew it existed until recently.
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Old 01-07-2008, 07:28 PM   #19 (permalink)
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I was amazed at how hard the game was from the very beginning, isn't it made for kids? I did 4 attempts at just the first level (and im 19)
Nope, it's a game for smart people, not kids. Some of the levels are very mentally challenging. But all you need is logic and reasoning to figure out the solutions.
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Old 01-10-2008, 03:01 AM   #20 (permalink)
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Default when you click "Free Dweep Hints Online" from within the game

This is a strange target for Dweep hints (after the browser redirect):

http://www.stevepavlina.com/blog/?game=dweep&src=full

Perhaps a note at this URL would be in order?
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Old 01-10-2008, 07:21 PM   #21 (permalink)
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Wow,

Dexterity.com is an awesome site!

Steve, did you write the "copy" for the guarantee?

http://web.archive.org/web/200501060.../guarantee.htm

Very compelling, and well written.

Great job!
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