| | |||||||
| Personal Effectiveness Goals, productivity, time management, motivation, self-discipline, overcoming procrastination, habits, organizing, problem-solving, decision-making, intelligence |
|
Welcome to the Personal Development for Smart People Forums, the place for lively, intelligent discussion of all personal growth issues -- physical, mental, financial, social, emotional, spiritual, and more. You're currently viewing as a guest, which gives you limited read-only access. By joining our free community, you'll be able to post your own messages, access many members-only features, see the new messages posted since your last visit, and of course remove this header message. Registration is fast, simple, and free, so please join today. If you arrived here from a search engine, you may want to explore the main site first, which includes hundreds of deep and insightful articles on a variety of personal development topics. |
| | Thread Tools | Display Modes |
| | #1 (permalink) |
| Moderator Join Date: Nov 2006 Location: Berlin, Germany
Posts: 5,439
|
Sometime ago we learned in the past that girls can maybe get equal ability his math as boys through playing the computer game Medal of honor. We now learned that doctors who play more than 3 hrs per week make 37% less mistakes when the perform surgery. Playing computer games could be a effective use of time for some people who want to work on their personal development.
__________________ I am always open for feedback on my posts. If your feedback would go offtopic feel free to send me a Personal Message. My posts generally don't contain medical or legal advice, if you have a problem seek the opinion of an expert Talking about this in terms of “bad news” or “bad judgment by business leaders” seems archaic. It’s like describing World War One as “a serious diplomatic concern.” Bruce Sterling about the financial crisis. |
| | |
| | #2 (permalink) |
| Member Join Date: Sep 2007
Posts: 37
|
Those findings are very interesting but I'd be hesitant to agree that gaming is 'effective' for PD. At least not any more effective than any active leisure activity. Older video games do nothing for maths skills but with their lack of save options I think they may well increase a person's patience. The number of times I remember dying on Sonic and having to start from the beginning all over again...it's amazing how often and how well I dealt with that repeated frustration at eight and nine years old. It's funny you bring this up as only yesterday I was wondering about whether people who are drawn to PD are also drawn to certain genres of game or are inclined to play games a certain way: I'm thinking mainly of RPGs. In role-playing games, especially the Final Fantasy series, the player spends hours just checking on character stats and deliberating making their characters practice skills such as fighting so the characters gain more and more experience which then improves the characters. There's a mild strategic element to it, but I personally find levelling characters up just satisfying in itself. As long as there's some enemy yet to defeat, some ability yet to gain or some award yet to earn I feel almost a need to make characters as strong as possible. Similarly there's a term I've heard, 'completionists', applied to gamers who 100% complete their games - which with modern games is no quick or easy task. So...yeah, I'm more interested in a possible personality link between personal development and gaming - though for the moment it's a very light off-the-cuff idea.
__________________ www.reachingabetterplace.com |
| | |
| | #3 (permalink) |
| Member Join Date: Feb 2008
Posts: 40
|
All video games require active participation from the player, which to me is learning (on how to play a game, or to be better at it) and is in some form PD. Speaking as a professional game designer, I don't know if people who are actively into PD are attracted to any specific game genre. But I do echo Taikin that rpg is more attractive, as not only will a player feel connected to his/her avatar, but the positive reinforcement the rpg can bring when the avatar becomes mentally and physically stronger over time. |
| | |
| | #4 (permalink) |
| Senior Member Join Date: Nov 2006 Location: Australia
Posts: 225
|
I've wonder about this connection between personal development and games as well, specifically RPG's, as mentioned already. Video games can do their part as a teaching tool. Although, I feel that the potential for the medium, as a whole, is severely under used. Any innovations that do take place within games are more often than not in the minor category, rather than the major one. That's not to say they don't happen, just not often enough (Portal comes to mind as a game that leans far more towards major innovation, rather than just the usual gimmick inclusions that FPS's are known so well for). Virtual environments could be leveraged so much to teach abstract concepts, or otherwise do things that would be more within domain of a lucid dream (nowhere as potent or immersing as a lucid dream or the imagination, though). Once virtual reality becomes a norm within video games, the possibilities for the medium will no doubt expand greatly, making it's usability far broader than that of just gamers. It's a matter of how much of your time you're willing to invest within a video game verses doing something more specifically focused on building the skills you want to improve, if that's your own motivation for playing a game in the first place (assuming that fun may not be a high motivation).
__________________ Attention. Here and now. |
| | |
| | #5 (permalink) | |
| Senior Member Join Date: Sep 2007
Posts: 931
| Quote:
I think the old video games where much harder to complete. You couldn't save, there was lots of places where you needed that perfect jump where you can never be 100% certain of success. Try beating Outrun or Ghosts'n'goblins on your first try. In the old days, no game developer was afraid of making the players so frustrated they could eat shoes. Now most producers don't want to make anyone feel uncomfortable, they want their customers to have smooth sailing through the game and just enjoy the shiny graphics. There are still some of those really frustrating games though, like Ninja Gaiden.
__________________ "We're here for a good time, we're not here for a long time." - Colin Mcrae “It is no measure of health to be well adjusted to a profoundly sick society.” - Jiddu Krishnamurti | |
| | |
| Bookmarks |
« Previous Thread
|
Next Thread »
| Thread Tools | |
| Display Modes | |
| |
| | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Technical Aspects of Successful Visualization | m18pak | Intention-Manifestation | 5 | 10-08-2008 11:14 AM |
| awkward question (explicit aspects) | littledevil1908 | Health & Fitness | 3 | 02-11-2008 04:16 AM |
| Ask and It Is Given Day 15: The Book of Positive Aspects | Zukin | Intention-Manifestation | 1 | 09-16-2007 03:00 AM |
| Gaming Problem | Haris | Personal Effectiveness | 7 | 06-20-2007 11:10 AM |
| Gaming Addiction | homeboy | Social & Relationships | 24 | 04-13-2007 11:02 PM |
All times are GMT. The time now is 03:16 PM.






