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| | #1 (permalink) |
| Senior Member Join Date: Aug 2010 Location: Lucid Dreamville
Posts: 911
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Fiendish zombies are lurking within all but five of the listed locations. There is an additional safe spot but it comes with risk (all will be explained if you choose that location). Choose a place to hide and hope for the best that the right choice has been made. Will you be a survivor? (After you have made a selection, the post will be updated and whether you live or die will be revealed.) 1. House (Choose a sub-category) a. Living Room - Kosmos died here. b. Bathroom c. Kitchen d. Bedroom e. Laundry Room f. Basement 2. School - Mounds died here. 3. Park 4. Supermarket - PraetorianX died here. 5. Police Station - ssandra and Garrick died here. 6. Hospital - Wax Frog died here. 7. Church - ZephyrusX survived here. 8. Theme Park 9. Post/Mail Office 10. Warehouse - James81 died here. 11. Theatre Last edited by Midwinter Mist; 12-23-2010 at 09:17 PM. |
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| | #2 (permalink) | |
| Banned Join Date: Oct 2008 Location: Mexico City
Posts: 11,168
| Quote:
Anyway... I think I'd go for Police Station IF I have enough food and water to survive until rescue comes. I can always lock myself in one of the cells and that way nobody can come near me! | |
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| | #6 (permalink) |
| Family Member Join Date: Aug 2007 Location: Oklahoma, USA
Posts: 2,218
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I choose 1.a. the living room. There is always a TV turned on. I'll be watching a show about zombies. I've heard that actual zombies hate with a passion the way they're portrayed in movies! Hopefully, I'll be safe there.
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| | #7 (permalink) |
| Senior Member Join Date: Aug 2010 Location: Lucid Dreamville
Posts: 911
| Excuse my delay. Ssandra, you chose to hide in the police station. Your choice was a mistake. The police station became packed with frightened folks in need of help and answers during this horrific time, particularly after being attacked by strangers. Unfortunately, what they didn't realise was that those very attacks would turn them into flesh eating zombies. The police station became a trap and you walked straight into it. You failed to survive. Praetorian, you chose to hide in the supermarket. Perhaps you wanted some supplies, but your choice was a mistake. During the panic, others had fled to the supermarket to stock up on their own supplies but in doing so led a horde to that very location. You've been torn apart. You have failed to survive. Zeph, you chose to hide in the church. Your choice was that of brilliance! You dashed to the door and slammed your fists against them. A horde of hungry zombies were closing in and it looked as though your final seconds had arrived. However, within a blink of an eye, a frightened priest unlocked the large doors and allowed you into heaven (almost literally). Sure, you'll have to feast on bread and wine for a while, but at least you'll have plenty of bibles to read to keep you busy. Congratulations - you have survived. Mounds, you chose to hide in the school. Your choice would cost you your life. Although it is difficult to admit it, many innocent students had been stuck within the plain walls of school during the initial outbreak. Friends and family rushed to their aid but in doing so brought the virus of disaster with them. Sure, it seemed clear at first, but entering a classroom with a single exit proved your biggest mistake. The zombies caught track of you and silently wandered behind you, eventually trapping you within the classroom. You failed to survive. Kosmos, you chose the living room of an empty house. The living room of that house wasn't empty - your choice was fatal. A single zombie, ironically crawling before a DVD running 'Dawn of the Dead', wasted you away in seconds. No, the zombie couldn't move like its famous kin from the movie, but your fear made its movement seem like shooting stars. Enjoy being a zombie, for you have failed to survive. |
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| | #8 (permalink) |
| Senior Member Join Date: Oct 2010
Posts: 149
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Where I go is irrelevant. I will eventually be eaten after finding out just how many zombies I can run down with a freight truck before I lose traction and spin out. But if I were sane, this would be my reasoning: 1. House- Houses are relatively flimsy and cramped compared to other options. Verdict: No Possible Course of action: If it's my house, the second floor is easily defensible. Get any provisions up the stair case as well as heavy things (furniture, refrigerator, dryer, etc) to drop down it. If the zombies break in, you can drop these down the stairwell and the objects and dead zombies will together make an effective if disgusting barrier. Evacuate through the windows because it's going to smell awful in there. 2. School- Schools are good because the narrow corridors will force zombies to move at a snail's pace and they might have a generator on the premises. They are bad because you generally will only have two directions to run in and little room to maneuver. In addition, you need a fairly large band of survivors to secure the doorways since they're so far apart. Verdict: No Possible Course of Action: Stock up on non-perishables from the cafeteria. Remember, water is more important than food. You can last a month without eating but a few days without water can make you wish you were dead. Soup is ideal. Then check out the tech room. If there's power, you can cobble together enough barricades to make a classroom impregnable. Avoid hallways whenever possible, they are death traps if a significant number of zombies are present. 3. Park- Terrible idea. You have no readily available provisions and the fortifications are inferior to those of other listed locations. Verdict: No Possible Course of action: If there's something elevated like a jungle gym, climb it. Destroy any means of access that a zombie can handle. Ladders are OK, stairs must go. Destroy ramps at your discretion or booby-trap if you prefer. 4. Supermarket- Supermarkets have all the food you could want, a defensible storeroom and maybe some forklifts. The downside is it's bound to be filled with the exact sort of people you don't want to be stuck with. Further, everyone will eventually get drunk on boxed wine and the zombies will swarm. Verdict: No Possible Course of action: Head for the back room. The non-perishables are there but equally importantly, so are your allies. The back room workers at any given supermarket are generally physically fit and already too crazy to bother having a breakdown. Source 5. Police Station- Lots of allies trained in combat, holding cells for hiding out in, access to lots of vehicles and weapons if all else goes wrong. Only downsides are a lack of provisions and large number of refugees. Verdict: Yes Possible Course of action: Get all the firearms and ammunition you can and load up the baddest vehicle available. Then drive out of town after leaving some graffiti telling everyone where you're headed so some kind fellow will come tell you when it's all over. 6. Hospital- 100,000 people die of infections they get in hospitals yearly in America alone. I'll take my chances with the zombies. Verdict: No Possible Course of action: You know the drill, raid the cafeteria for nonperishables and set up shop somewhere defensible but easily escaped. Perhaps the rooftop if you can find a really long rope ladder. 7. Church- The first people to head for the church will be the sort of people who expect Jesus to solve all their problems. They're not much use in a conflict and prone to panic. Also, the number of them will quickly exhaust any available provisions. Verdict: No Possible Course of action: Use pews as barricades. Go somewhere where you can't hear all the sniveling. The bell tower is perfect but you'll have to break the bell itself to stop them from ringing it all the time in hope of getting somebody's attention. Consider a white church because government doesn't give a damn about minorities, like it or not. Of course, black and Hispanic churchgoers are almost always more fun than white churchgoers so there's that. Stay away from Asian churches because they're equally as boring as white churches and no one will come to rescue you. Consider non-Christian alternatives like mosques and Buddhist centers because Muslims are generally hardier than Christians and any given group of Buddhists outside of Asia has a handful members who know kung fu. I'll be the one in the stupid shirt. Say "hi" and I'll show you some basic conditioning to pass the time. 8. Theme Park- A theme park has attractions that put you out of reach but also limit your escape options. Food will also be scarce. Even if you survive, the memories of being in a theme park full of the undead at night will give you nightmares for the rest of your life. Verdict: No Possible Course of action: You know the drill, stock up and hole up. Get whatever food you can from the food court or whatever and find somewhere hard to reach. 9. Post/Mail Office- It's bound to be secure but there will be little to eat. The police station has that already but with available firearms. Verdict: No Possible Course of action: Get in a mail truck and drive. Maybe wait through the day and do this at night when the zombies will be more susceptible to your fog lights. Further, you can load up your truck with all the gas you'll need to go across the country if you have to. 10. Warehouse- Easily defended but creepy at night, although not nearly as bad as the amusement park. Verdict: No Possible Course of action: Is it maybe a chainsaw warehouse? Because then all your problems are solved. Just leave a circle of them outside. Zombies and chainsaws are like vampires and holy water. 11. Theatre- Why would you do this? The power will probably be out so the lack of climate control will quickly let you know just how poorly designed those places are for human occupancy. The only provisions available will probably be candy so your dentist is going to cry even if you survive. Verdict: No Possible Course of action: Go on the roof and find someone heft to help you drop film reels on the zombies. It'll help you unwind. ...So yeah, I'm in the police station. |
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| | #11 (permalink) |
| Senior Member Join Date: Aug 2010 Location: Lucid Dreamville
Posts: 911
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I think the police station, in a real life scenario, varies in danger depending on the timeline of things. With such a crazy incident, many people would flee there for help and security in the early stages but in doing so the place would surely lose control and security would fly out the window. People would be screaming, shouting and demanding answers. The local police stations in my areas aren't packed up with weapons, but the police wouldn't be throwing them around to anybody even if they could. I'd imagine they'd most likely want to direct people elsewhere beyond the station, telling them to follow the guidelines and signals provided via the news and other methods. They'd probably be told to head back home and stay there. I think people would become frustrated, try to take weapons and even end up fighting with the crowd. Emotions would be running high. Of course, this really does vary depending on the timeline. Nevertheless, I think the police station would be chaotic without the living dead even on the inside, but I do believe that someone would end up bringing the virus inside and the lack of order would make it difficult to deal with the situation. Moving on... James81 chose to hide in the warehouse after being denied entry into the church. It took him a while to get there and there were so many other choices along the way, but his decision was made and the choice was fatal. The warehouse was initially an ideal selection until others flocked to the same location for their own safety. Yet again, such a course of action managed to lead the virus into what started as a wise idea. The only thing is that James81 had a chance to escape, but blew his own body to bits when he triggered a fire, perhaps via a cigarette, letting it slip near a section of highly flammable containers. You failed to survive, but at least you took some zombies with you. |
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| | #14 (permalink) | |
| Senior Member Join Date: Oct 2010
Posts: 149
| Quote:
But like I said, it's all irrelevant because I'm going on a zombie truck rampage. | |
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| | #15 (permalink) |
| Legendary Member Join Date: May 2008 Location: Going from Somewhere to Elsewhere
Posts: 10,374
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I'll take the hospital - I'm guessing there's plenty there that could be "MacGyvered" into weapons*, and I think I'd have plenty of escape routes/hiding options - I could even pretend to be dead in the morgue (assuming not everyone there had gone zombie too)! *of course I'd also need the know-how, so I'm probably screwed anyway Last edited by Wax Frog; 12-23-2010 at 09:07 PM. |
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| | #16 (permalink) |
| Senior Member Join Date: Aug 2010 Location: Lucid Dreamville
Posts: 911
| Wax Frog chose to hide in... the hospital? You just walked into hell, my friend. When it all started to kick off, victims with all sorts of injuries (and bites) were rushed to the hospital. This location became a key point of disaster as the virus spread like a wildfire. What made it so much worse was the large number of people already hospitalised and incapable of retaliating and/or escaping. The hospital quickly became the hottest zombie spot and a nightmare no man would want to face. Sure, there's a few tools there that could be used as weapons, but there's a hell of a lot more zombies and most of them remained within the building. You failed to survive and were possibly scared to death before the zombies even reached you. |
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| | #17 (permalink) |
| Legendary Member Join Date: May 2008 Location: Going from Somewhere to Elsewhere
Posts: 10,374
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[whispered prior to the final death rattle] "Why did they stay...?" I always thought it would be cool to "die" in a movie, guess this is the next best thing My ghost hopes the theme park is a death zone - I savor the narrative possibilities |
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| | #19 (permalink) |
| Senior Member Join Date: Oct 2010
Posts: 149
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What gets me is that church is a survival point. That would be the first place for a lot of people to go and provisions wouldn't last. Not to mention how some people would actually think praying would get them through it.
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| | #20 (permalink) |
| Family Member Join Date: Oct 2009
Posts: 3,853
| So... you gonna quit smoking now? They should put that on cigarette packs: Surgeon General's Warning: Zombies Will Kill You In the event of a zombie apocalypse, cigarettes will cause nearby flammable containers to blow you to smithereens. By the way, if there ever is a zombie apocalypse, I suggest we split up to increase our odds of survival. Not that it's helping... |
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| | #21 (permalink) | |
| Senior Member Join Date: Oct 2010
Posts: 149
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| | #22 (permalink) | ||
| Banned Join Date: Feb 2010
Posts: 4,885
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| | #23 (permalink) | |
| Senior Member Join Date: Aug 2010 Location: Lucid Dreamville
Posts: 911
| Quote:
It's rather conflicting when you consider a zombie priest. It's basically a holy priest from hell. Not to mention a zombie nun - imagine that (actually, don't). I think a real life scenario would probably see packed churches, no doubt, reaching out to the people and providing some sort of comfort. I don't think it would last, though. I think people would eventually feel abandoned by their God/s and burn the churches down. Whatever the case, a danger zone. Luckily for you, Zeph, you found the one church and the one priest not so willing to let the crowds in. | |
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| | #24 (permalink) | |
| Banned Join Date: Feb 2010
Posts: 4,885
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| | #26 (permalink) |
| Senior Member Join Date: Oct 2009
Posts: 300
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Kitchen. In addition to an obvious source of food and water for waiting it out there are readily made weapons available for the resourceful (bottle of potent liquor + paper towel wick + flame from gas stove = Molotov Cocktail!). Plus if the poop really hits the fan there are knives with which one can use for a self-initiated journey to the afterlife. Anything to avoid becoming one of...them.
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