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Originally Posted by Kingston The biggest virtue of the book is that it promotes the dark as a good option. It wants you to understand the game-like nature of social relations. It wants you to be tough with the world, like you are tough with your friends in a game of chess (or football, or karate).
It is not perfect, but when I first read it I understood where most of my problems came from. I think at the time, 6 years ago, it raised me to the level of willingness by conquering my fear of being judged.
I recommend it with 4 stars. |
Ah. I did see that both agreements and disagreements with the book would help me develop my thoughts, but I was confused at what seemed so direct, unrestricted recommendations of it. So, it *is* a comtemplate rather than absorb book. Thanks
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Originally Posted by wolfgang This is the kind of view I've come to try to fit polarity to. That one can start with a darkworker path that adds lightworker modes once one has enough to give. It's more of a growth thing, in my mind, not mixing polarities. The good darkworking motivation feelings get things going and then eventually the lightworker motivations show up and are added as an expansion of how one is motivated. |
You've probably got it right, but I'd like to clarify for all (some people are having many problems understanding this, so the clearer the better) : Motivation doesn't mean *what* you do, what you are motivated to do, it's about *why*. So there's no adding 'lightworker motivations', there's adding deeds that lower levels see as lightworking. Just as higher-level lightworkers add deeds to their schedule that lower levels (syndrome) see as dark (egoistical) (giving up all worldly posessions=not having a computer to blog on...).