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Old 01-08-2007, 04:10 PM   #54 (permalink)
Frans
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Join Date: Nov 2006
Location: Belgium
Posts: 343
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Quote:
Originally Posted by Acting Like Godot View Post
Quote:
Originally Posted by Frans View Post
It's obvious that within that game, there is NO law of attraction, because everything that happens follows a predetermined pattern (designed by the game developer).
Oh, it depends.

Tierra (computer simulation - Wikipedia, the free encyclopedia)
Tierra is an example of evolutionary programming/computation.
The principle of evolutionary programming is that the executable machine codes are evolvable.

Tierra has nothing to do with a role-playing game.
Evolutionary computation has nothing to do with the LoA.

The point is this:
According to the Law of Attraction, you can create (manifest) whatever you like, you are only limited by your imagination so to speak.
In an RPG, everything is predetermined, you can only choose between predefined options, you cannot create new options during the game.
This makes it impossible to create an RPG with an "LoA"-type of rule: the structure of an RPG is incompatible with a LoA.

If my "life is an RPG" analogy keeps standing, it will be difficult for I-M practitioners to maintain some claims about LoA and I-M, so I challenge everybody to prove that this analogy sucks.

Last edited by Frans; 01-08-2007 at 06:09 PM.
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