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Creating a virtual currency and using that as a way to avoid inflation is a pretty far out, practically unheard of idea, but the fact that Second Life's virtual currency works so well and is so useful
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The "value" of the money depends on how many goods are produced in a system. in the case of virtual world, there is no limit on how many virtual goods can be produced as long as the founders keep adding more servers and memory for the purpose of expansion. So there will be no inflation in virtual world with the exception of very rare virtual super powerful items usually found in MMORPG.
In real world though, we have 6 billion people competing for limited amount of essential goods like food, metals, water & energy with almost unlimited amount of fictitious digital money ( created by CBs all over the world to fund deficit spending ). So the end result will always be rampant inflation unless we learn the magic to create food or energy out of THIN AIR.