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Old 08-14-2008, 02:18 AM
Steve Pavlina Steve Pavlina is offline
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FYI the way Trouble is played, piece taking is often involuntary. Much of the time it happens strictly by a roll of the die with no decision to make. Even when it does involve a decision, it's almost always the obvious correct move. When Emily and I high-five each other, we're making a silly show of common events in the game, not praising a brilliant strategic move or anything like that. It's similar to how drunk people cheer at the game of craps in the casinos when they make a good roll.

We also high-five Kyle when he knocks Erin out of the lead position, so we aren't ganging up on him. He just seems to take the game much more seriously than we do, not because he's competitive about it but because he gets very attached to his position and hates to lose ground. The game, however, is designed such that when you're in the lead, the other players are practically forced to gang up on you to equalize the board.

The gameplay is similar to the game Sorry.
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