Quote:
Originally Posted by Bruno Slightly offtopic...
A while back, I heard someone talk about developing games that for example required the student to solve an equation to get to the next level. I personally think that's a little too corny, but I do think that games are an excellent learning-tool. We just need to be a little more creative. |
What would be interesting is if somebody made a game where the object wasn't to necessarily figure out an equation, but to figure out the
why behind the equation. In other words, not just figure out what formula to use to solve a given problem, but rather why the equation works. Have that built into the puzzles of the game.