Originally Posted by Reyv
This post is based on Steve's blog entry "Life - The Ultimate Game
Starting from scratch (with a character that is somewhere around levels 1-5), what would be the most important skills and attributes that we would work on for this character, and in which order?
Can we make this a points-based RPG (GURPS, Champions, FUDGE etc.) rather than a level-based one? Levels are an unrealistic mental constraint, IMO and a points-based system is much more empowering.
Originally Posted by stephencp
It all depends on what you think your goal is.... money, power, "development", love, freinds, enlightenment? If the last, then you don't really need anything, you're already enlightened but just don't realize it because of the "game" of life itself. If anything it's a game of SUBTRACTION not addition....
A very interesting and valid point, but I suspect largely academic. There is no practical difference to subtracting ego (or whatever) points to reach enlightenment, than there is adding "ego-reduction points" until you reach enlightenment.
Wow, this post really tapped into my inner geek...