Quote:
Originally Posted by Michael Chui In a way, it's an extremely painful analogy, beause a lot of games today have so much falsehood in them. Like this idea of levels. But I agree with the general analogy. | I've always been fond of the (pen and paper) RPG "GURPS" for that reason ; no 'levels' - just "character points" to spend wherever you want.
That's a really good observation about what type of game you think of life as, matters.
__________________ When people see things as beautiful, ugliness is created.
When people see things as good, evil is created.
When the way is forgotten, 'morality' and 'piety' need to be taught.
-Dao De Jing, Chapter 2 |