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Old 02-15-2008, 04:54 AM   #13 (permalink)
Game Producer
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Join Date: Nov 2006
Location: Finland
Posts: 10
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Quote:
Originally Posted by Jake Birkett View Post
Great post thanks Steve. It was interesting to hear about the early days at Dexterity. The market is different now but many of the principles are exactly the same and lots of people just don't get it - they make their game, stick it on their site and wait...If people don't want to do the marketing themselves then delegation is the best thing - find a publisher who'll do that work for you (it's what I did, but I learnt from them and other sources until I could do it myself).

Good luck with the book.
Yep, good post (and thanks Jake for mentioning this).

I remember printing & reading Steve's Dexterity articles, and got some inspiration to proceed more into gaming area (although it was pretty much "a fun hobby", not business) at the good ol' Dexterity times.

The times indeed have changed in the gaming world: the casual games, portals, digital distribution (for AAA games) and not to mention all new platforms...

...but now I'm getting too deep in to the gaming side of things.

It was interesting to see how long Steve was in the gaming side of things, after eventually "retiring" to the personal development area.

Thanks for the post.
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