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	<title>Comments on: Behavioral Conditioning</title>
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	<link>http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/</link>
	<description>Personal Development for Smart People</description>
	<pubDate>Sun, 06 Jul 2008 22:24:18 +0000</pubDate>
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		<title>By: Soroush</title>
		<link>http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-92</link>
		<dc:creator>Soroush</dc:creator>
		<pubDate>Sun, 07 Nov 2004 17:01:46 +0000</pubDate>
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		<description>Some good solutions from you Steve! I'll try them!</description>
		<content:encoded><![CDATA[<p>Some good solutions from you Steve! I&#8217;ll try them!</p>
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		<title>By: Michael Le</title>
		<link>http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-78</link>
		<dc:creator>Michael Le</dc:creator>
		<pubDate>Thu, 04 Nov 2004 17:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-78</guid>
		<description>Yeah that's true...but this is the non-willpower way of doing things =) and since productivity is one of the most satisfactory feelings, after we finish a huge productive day, we will keep on doing what we were doing.</description>
		<content:encoded><![CDATA[<p>Yeah that&#8217;s true&#8230;but this is the non-willpower way of doing things =) and since productivity is one of the most satisfactory feelings, after we finish a huge productive day, we will keep on doing what we were doing.</p>
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		<title>By: numb_worker</title>
		<link>http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-77</link>
		<dc:creator>numb_worker</dc:creator>
		<pubDate>Thu, 04 Nov 2004 10:23:04 +0000</pubDate>
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		<description>Behavioural conditioning seems more like tools for 'forced' solution to a problem rather than a solution that the person would 'arrive' it after thought. With anything forced in nature, it can only be temporary and ultimately unsatisfactory whilst a solution arrived with thought would be lasting.</description>
		<content:encoded><![CDATA[<p>Behavioural conditioning seems more like tools for &#8216;forced&#8217; solution to a problem rather than a solution that the person would &#8216;arrive&#8217; it after thought. With anything forced in nature, it can only be temporary and ultimately unsatisfactory whilst a solution arrived with thought would be lasting.</p>
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		<title>By: Dale K</title>
		<link>http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-76</link>
		<dc:creator>Dale K</dc:creator>
		<pubDate>Thu, 04 Nov 2004 03:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-76</guid>
		<description>I also use the behavioral pattern when I am doing development - I live near a medical library which is very quiee and has many tucked away spaces to just sit and focus with my laptop.  I leave the wireless card at home so I have no access to the internet or any other distractions.  I guess I shouldn't be there since I'm not a medical student, but I don't take up much space!  Plus it's nice to get out of my basement for a change.</description>
		<content:encoded><![CDATA[<p>I also use the behavioral pattern when I am doing development - I live near a medical library which is very quiee and has many tucked away spaces to just sit and focus with my laptop.  I leave the wireless card at home so I have no access to the internet or any other distractions.  I guess I shouldn&#8217;t be there since I&#8217;m not a medical student, but I don&#8217;t take up much space!  Plus it&#8217;s nice to get out of my basement for a change.</p>
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		<title>By: Rod Hyde</title>
		<link>http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-73</link>
		<dc:creator>Rod Hyde</dc:creator>
		<pubDate>Wed, 03 Nov 2004 08:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.stevepavlina.com/blog/2004/11/behavioral-conditioning/#comment-73</guid>
		<description>Steve

What you wrote on interrupting the behavioural pattern struck a chord with me. A few weeks ago I stopped myself from "just checking my email" when I was supposed to be working on my game, by transferring development to a laptop with no internet access. Now it is amazing how much I can get done in an hour, particularly now that I update my plan for the next 2-8 hours at the end of each session.</description>
		<content:encoded><![CDATA[<p>Steve</p>
<p>What you wrote on interrupting the behavioural pattern struck a chord with me. A few weeks ago I stopped myself from &#8220;just checking my email&#8221; when I was supposed to be working on my game, by transferring development to a laptop with no internet access. Now it is amazing how much I can get done in an hour, particularly now that I update my plan for the next 2-8 hours at the end of each session.</p>
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